Web design

Responsive design: phone first, then computer

Responsive web design with a mobile-first approach: your website works equally well on phone, tablet and computer, loads quickly and is easy to use.

Web design

Mobile websites: what exactly are they?

Responsive web design means that a single website adapts to the device by itself: on a phone everything sits one below the other in a single column, on a tablet two columns appear, and on a computer there is more room and larger images. Technically, flexible grids and conditions in the stylesheet handle this, switching the layout at certain screen widths.

Mobile first reverses the order of work. The phone view is the starting point because it sets the tightest limits: little space, a slower connection, operation by finger. If you fit everything essential in there, larger screens are easy. With a desktop template, by contrast, you have to laboriously strip content out.

There is also a search engine aspect: for years Google has primarily assessed the mobile version of a page. Whatever is missing there does not count for indexing. You can read more in our guide to mobile-first indexing and in the explanation of responsive web design.

Background

Mobile websites: why they matter.

People who open your site on their phone are often on the train, waiting at the doctor's or standing outside a shop, and need an address, a number or a price quickly. A site that only looks good on a computer loses exactly these visitors.

Myth: “Mobile just means showing the desktop site smaller.” Fact: a shrunken desktop view forces visitors to zoom and makes them miss with their thumb. Mobile design rearranges content, shortens it where that makes sense, and enlarges whatever gets tapped.

Example (fictional): on a computer, a hair salon shows three columns with price list, map and opening hours. On a phone, the opening hours sit at the very bottom, after fourteen paragraphs. Designed for mobile, the telephone number, opening hours and “Request an appointment” would come first, with the price list further down as an expandable list.

Overview

Mobile websites: building blocks and variants.

Flexible grid

Columns and spacing follow the available width instead of enforcing fixed pixel sizes.

Breakpoints

Screen widths at which the layout switches, for example from one column to two. They are based on the content, not on device models.

Images in several sizes

The browser loads the variant that suits the screen. On a phone, this saves data and time.

Menu for small screens

A collapsible menu or a fixed bar with the most important destinations, with room for the thumb.

Adjustable type

Font sizes in relative units, so that visitors' settings (large text) are respected.

Tap instead of type

Telephone numbers, addresses and email addresses as links that open a call, a map or the email app directly.

Mobile first in six steps

Mobile first is not a technique but a working order. It ensures that the hardest situation is solved first: little space, one thumb, a shaky connection. Only then is the page extended for larger screens. It is built in this order.

  1. Define the core tasks. What must a visitor be able to do immediately while out and about? It is usually two to four things: call, find the address, see the opening hours, request a quote. Everything else is secondary.
  2. Put the content in order. On a phone there is only one column, so the sequence has to be right. What comes first decides the page, before a single pixel has been designed.
  3. Design the phone layout. With text at a readable size, enough spacing and buttons the thumb can hit. Only once this design is in place do you think further.
  4. Extend it for tablets and computers. Where there is more space, content may sit side by side, images may grow and additional information may appear. The order of the core content stays.
  5. Adapt images and media. Provide suitable file sizes for each class of screen, so that the phone does not have to load the desktop version.
  6. Check on real devices. Different phones, a tablet, portrait and landscape, large font settings, a slow connection.

A common objection is: “Our customers sit at a desk.” That may be true. But even then, the phone version is the best test of clarity: what works on a small screen works even more comfortably on a large one.

The thumb zone: how phone use really works

Most people hold their phone in one hand and tap with their thumb. The thumb comfortably reaches the lower half and the side where the hand rests; the opposite upper corner is hard to reach. This has consequences for design.

  • Important actions at the bottom or in the middle. A fixed bar at the bottom edge with “Call” and “Enquire” is easier to reach than a button at the top right.
  • Tap targets large enough. As a rule of thumb, about 44 by 44 pixels; WCAG 2.2 gives 24 by 24 pixels with spacing as the minimum, which is also a sensible guide for older versions. The larger the target, the fewer mistaken taps.
  • Space between links. Two links close together with no gap lead to wrong clicks. A line of space between entries in lists and menus is often enough.
  • No hover effects as the only way in. There is no hovering on a phone. Submenus that only open on hover cannot be used there.
  • Do not force gestures. Swiping, pinching and dragging are difficult for some people. Every function needs an alternative using a simple tap.
  • Keyboard to match the input. For telephone numbers the number pad appears, for email addresses the keyboard with the at sign. This saves input errors.

These rules also apply to people using a computer with a touchscreen and to visitors with motor impairments. Putting them into practice improves the site for everyone.

Breakpoints: when does the layout change?

A breakpoint is a screen width at which the page switches its layout. In the past, designers went by device models. Today the content is the guide: the layout changes when a line becomes too long or too cramped, not when a particular phone appears.

Available widthTypical layoutTypical decisions
Narrow (phone in portrait)One column, menu collapsed, large tap targetsOrder of content, which actions stay permanently visible
Medium (phone in landscape, small tablet)Two columns for cards and images, menu still collapsedWhen images may sit side by side
Wide (tablet in landscape, small laptop)Two to three columns, menu open or as a barWhen a side menu makes sense, how wide text becomes
Very wide (large monitor)Content centred at a limited width, more white spaceHow to prevent lines that are too long

What matters is not to build a separate version for every device, but a few well-chosen transitions. More breakpoints increase the testing effort and the risk of errors.

Prioritising content: a decision aid for every page

On a phone everything sits one below the other. That is why you need a ranking. Work through these questions for every page:

  1. What does someone with only 20 seconds need? That goes at the top: the key message, the main action, contact details.
  2. What does someone who wants to decide need? That comes next: benefits, process, evidence, prices or price factors.
  3. What does someone who wants to know everything need? That goes further down or in expandable sections: details, technical information, questions.
  4. What is decoration? Anything that neither helps nor proves something leaves the mobile version. Decorative images and long introductory texts cost space and time.

Expandable sections (accordions) are a good way to offer depth without overloading the page. They work best when the heading reveals what lies beneath and when the most important content is not hidden behind them. If you hide content only in collapsed sections, you risk it being neither seen nor read.

Typical mobile problems: symptom, cause, solution

SymptomCommon causeSolution
The page can be moved sidewaysAn element is wider than the screen (table, image, embedded content)Elements with flexible width, tables in a scrollable container, images limited to the container width
Text has to be zoomedA fixed font size that is too small, or a missing viewport declaration in the page headerSet the viewport meta tag, use relative units for type, check the minimum size
The wrong link is hitTargets too small, too little spacingLarger targets, more spacing, greater line height
The menu will not openScript error, covered button, reliance on hoverMenu that works without hover, testing on several devices
The page jumps while loadingImages and banners with no reserved spaceSpecify height and width in advance
A map or video breaks the layoutFixed embed sizeSpecify the aspect ratio, keep the width flexible
The form is hard to fill inFields too narrow, wrong keyboard, focus jumpsFull width, suitable field types, clear labels
The telephone number cannot be calledPlain text with no linkAdd it as a telephone link

Scenario: a café (fictional example)

A small café (entirely invented) has a website with attractive photos, a long story about its founders and a menu as a PDF. Someone looking for opening hours on a phone sees a full-screen photo, scrolls past three paragraphs of history and finds the hours in the PDF of the menu. The call is lost at this point.

Mobile redesign

  • At the top: the name, one sentence about the location (“Coffee roastery and breakfast, city centre”), and below it today's opening hours, highlighted automatically according to the day of the week.
  • Directly underneath, two buttons: “Open route” (a link to the device's maps app) and “Call”.
  • The menu as text with subheadings (breakfast, coffee, cake), not as a PDF. Prices are searchable and readable without zooming.
  • The founders' story stays, but moves to the end of the home page.
  • Photos at a suitable size, the first as an eye-catcher, the rest loaded later.

The structure is no worse on a computer: there, opening hours and map sit side by side, and the menu in two columns. The redesign shows how mobile first also improves the desktop version, because the priorities have been clarified.

Self-test: check your site on your phone in ten minutes

  1. Open the site on your phone over the mobile network (not Wi-Fi) and roughly time how long it takes until you can read the text.
  2. Turn the device to landscape and back. Does the layout stay intact?
  3. In the device settings, set the font size to “large”. Is text cut off, do elements overlap?
  4. Tap every menu item, every button and every telephone number in turn. Does your thumb hit the right target every time?
  5. Fill in the contact form without zooming. Are all fields visible, is the keyboard appropriate, does the page confirm that the form was sent?
  6. Open a page with a table or a map. Can the content be used without moving the whole page sideways?
  7. Ask a second person with a different phone to do the same steps and tell you where they get stuck.

Free browser tools (“device view” in the developer tools) simulate sizes but do not replace testing on a real device. For a deeper analysis, mobile-first indexing is a good introduction to the search engine side.

Myth versus fact: misconceptions about mobile websites

MythFact
An app is better than a mobile websiteFor most businesses, a good mobile website is perfectly sufficient. An app is only worthwhile when device features or daily use are needed, and it requires development, maintenance and listings in the app stores
Everything that is on the computer has to go on the phoneNot everything belongs in the first view, but nothing important may be missing. Content that exists only on the computer no longer counts equally for Google
A pop-up is no problem on a phonePop-ups that cover the content are particularly annoying there and can lead to a downgrade if they block access to content
Making my browser window smaller tests mobileThat shows a rough rendering, but neither touch operation nor speed nor the quirks of real browsers
Using the same page structure for all devices is lazyThe same content, arranged differently: that is the principle. Simply shrinking the desktop version unchanged would be the lazy option
Mobile users only want short textsThey want quick answers. People looking for depth also read long pages on a phone, if they are well structured

Images and media on mobile: less data, same impact

On mobile connections, images are the biggest item. Showing a photo sized for a desktop monitor on a phone uses up data and time without anyone seeing a difference. Responsive images solve this by providing several variants, from which the browser picks the suitable one.

Size variants: for each image, several widths are produced, for instance a small one for the phone, a medium one for the tablet and a large one for the computer. The page code states which to use at which width.

Modern formats: formats such as WebP or AVIF achieve much smaller files than classic JPEG images at the same quality. For older browsers, a classic version can be provided as a fallback.

Image crop: a wide panorama looks tiny on a phone. With a separate crop for small screens (“art direction”), the subject stays recognisable instead of disappearing.

Video: background videos that start automatically use up data and battery and are usually unwelcome on mobile connections. It is better to show a preview image that only loads the video after a tap.

Maps, chats and embeds: every embed pulls in scripts. On a phone they should only load after a tap. This protects loading time and, incidentally, data protection.

You will find further tips on optimisation under imagery and photos.

Mobile usability: forms, tables and maps

Forms

Use a single column, full width and visible labels. Use the right field types so that the phone shows the correct keyboard: number pad for telephone, email keyboard for addresses, date picker for appointments. The browser's autofill for name and address saves typing and reduces errors, as long as the fields are marked up correctly.

Tables

Wide tables do not fit on a phone. Three approaches help: the table is made horizontally scrollable (with a visible hint that there is more), the rows are rebuilt as cards (each row a block with labels), or the table is reduced to the most important columns. Which approach suits depends on whether visitors want to compare rows or look up individual entries.

Maps and directions

An embedded map is often more of a hindrance than a help on a phone, because swiping moves the map instead of the page. Better options are a clear address as text, an “Open route” link that launches the device's maps app and, where useful, a static image of the surroundings.

Documents

PDF files are awkward on a phone: they open in a separate viewer, are hard to read and work less well for search engines. Important content such as prices, menus or service descriptions belongs on the page as text; the PDF can additionally be available for download.

Two case studies to decide on (fictional)

Case 1: a trades business with an emergency service

Visitors come almost exclusively on their phones and are under time pressure. The first view shows the emergency number as a button, the service area in one sentence and a photo of the vehicle. Prices and services follow below. On a computer the same order applies, with a form added on the right.

Decision: the emergency button stays fixed and visible at the bottom edge while scrolling.

Case 2: a consultancy with long service pages

Visitors read in depth on both computer and phone. Here a table of contents at the top of the page helps; on a phone it appears as an expandable list, on a computer as a sidebar that follows along. Long paragraphs are structured with subheadings, and tables stay, but with a scroll hint.

Decision: nothing is shortened, it is just made easier to find.

The two cases show that adapting for mobile does not mean always cutting content. It means understanding the situation of use and arranging the order accordingly.

Sign-off before launch: the device matrix

Before a page goes live, someone should work systematically through the most important combinations of device, browser and orientation. It need not be a hundred devices; a considered selection uncovers most of the problems. The table shows an example of a checklist that you can adapt to your visitor numbers.

CheckSmall phoneLarge phoneTabletLaptop
Open and close the menuYes / NoYes / NoYes / NoYes / No
Main action visible without scrollingYes / NoYes / NoYes / NoYes / No
Submit the form, confirmation appearsYes / NoYes / NoYes / NoYes / No
Portrait and landscape without a broken layoutYes / NoYes / NoYes / Nonot needed
Text readable without zooming, also with large typeYes / NoYes / NoYes / NoYes / No
Telephone and email links workYes / NoYes / NoYes / Nonot needed

Choose at least one browser on Apple devices and one on Android devices, plus Chrome or Edge and Firefox on the computer. Browsers differ in small ways in forms, video and font rendering, which can add up to real annoyance. Record findings in a list with the device, browser version and a screenshot, so that they are fixed in a traceable way.

After launch: always check changes on mobile

A page that was clean at launch can get worse through later changes: a new banner, a longer menu, a photo at original size, an extra plug-in. The habit of looking at every change on a phone first prevents most setbacks.

Before every change: ask what will happen on the phone. A longer menu label that has room on a computer can wrap on a phone and shift the layout.

After every change: open the affected page once on a phone, in portrait and landscape. It takes two minutes.

Regularly: go through the self-test steps once a quarter and check in your analytics whether the share of mobile visitors has shifted. If usage shifts, that may be a reason to rethink priorities.

For systems with updates: after updates to the theme or extensions, the mobile display and forms should be checked again. Details on maintenance plans can be found under website maintenance.

Evaluating mobile use: making calls and routes visible

If you want to know whether the mobile site is doing its job, you should count actions, not just page views. For many local businesses, the call is the most important mobile action. It is easy to capture: a telephone link can trigger an event that appears in a privacy-friendly analytics tool as “call tapped”. The same applies to “Open route” and to submitting the form.

Then compare the journeys on phone and computer. If many people on the phone reach the contact page but hardly anyone submits, the problem lies in the form. If conspicuously few reach the contact page on mobile, the menu navigation needs checking. How this ties in with analytics and data protection is described under data protection on websites.

Important: measure over several weeks and compare like with like. Especially on small sites, the figures sit in a range where chance plays a large part. Drawing conclusions from a handful of visits is misleading.

Terms around mobile web design

Responsive design
A design that adapts flexibly to the screen size, with a single website for all devices.
Mobile first
A way of working in which the phone view is designed first and extended afterwards.
Viewport
The visible area of a page in the browser. A meta tag in the page header tells the phone how wide it should be.
Breakpoint
The screen width at which the layout changes.
Touch target
The area a finger can tap, such as a button. Size and spacing decide how accurately it is hit.
Lazy loading
Images and media are only loaded when they come into the visible area.
srcset
An attribute on the image element that offers the browser several file variants to choose from.
Progressive web app
A website that can behave like an app, for instance with an icon on the home screen. Not necessary for many business websites.
Our work

Mobile websites: what we do for you.

Mobile designs first

We design the phone view as the starting point and extend it for tablet and computer, not the other way round.

Prioritising content

What does someone on the move need first? That goes at the top. Secondary content moves down or is collapsed.

Built for thumbs

Tap targets of sufficient size, space between links, a menu that can be reached with one hand.

Adapting images and fonts

Images in suitable sizes for every device, type that is readable without zooming.

Testing on real devices

We test on a range of phones and tablets, not just in a shrunken browser window.

Quality

Mobile websites: how to recognise good work.

  • There is no sideways scrolling on the phone
  • The text is readable without zooming
  • Links and buttons can be hit reliably with the thumb
  • The telephone number and address can be used with a tap
  • Images are provided at a suitable size for small screens
  • The menu works with one hand
  • Tables and forms are usable on mobile
  • Landscape orientation and larger font settings do not break the layout
Costs

Mobile websites: what they cost.

Mobile first is not an add-on module but the way a modern project is set up from the start. Doing it afterwards takes more effort: an existing site without a mobile version has to be rethought at its core, not merely improved.

The calculation behind this: how we calculate.

What determines the price

  • The condition of the existing site (adaptable or not)
  • Number of page types and special functions
  • Complexity of tables, maps and forms
  • Scope of device and browser testing

What you can prepare

  • Analytics on device types, if available
  • The three things a visitor on the move should find straight away
  • Your own phone model and those of your staff, for testing
  • Examples of mobile sites that you find successful
Pitfalls

Mobile websites: common mistakes.

  • a menu that shows a dozen items one below the other on a phone
  • links and buttons so close together that you tap the wrong one
  • tables and images that extend beyond the edge of the screen
  • a telephone number as an image, or as text with no tap link
  • a pop-up that cannot be closed on the small screen
Frequently asked questions

Questions about mobile websites.

How many of my visitors come on a phone?

That varies greatly from one industry to another. Your own analytics show it most reliably, for example through a privacy-friendly analytics tool or Google Search Console. We look at it concretely for your site.

Is it enough if the site looks good on my phone?

No, phones differ in size, browser and settings. That is why we test on several devices and with larger font settings.

Is a separate mobile site (m.) better?

As a rule, no. Two versions mean double the maintenance and lost visibility. A responsive site with a single address is simpler and more robust.

Does this work for my shop too?

Yes, for shops the mobile ordering process is especially important. You can read more on the online shops page.

How does this relate to loading time?

Closely. Mobile connections fluctuate, and large images slow things down most. That is why page speed is always part of the job.

How do I check whether Google sees my mobile site correctly?

In Google Search Console, the URL inspection shows how Google fetches and displays a page. Missing content, blocked files or differing text show up there. You will find instructions for setting it up in the article setting up Search Console.

Should I use a hamburger menu?

It is the standard for small screens and most people know it. Give it a label (“Menu”), not just the icon, and keep the most important action (call, enquire) visible outside the menu.

What does it cost to make an existing site usable on mobile?

That depends on how it was built. Some templates can be adapted with manageable effort, while others are so rigid that a rebuild makes more sense. Projects start from €2,500; reviewing the existing site is offered separately. After the review, we state the range in our quote.

Guides

More to read.

What does a website cost? The price factors at a glanceWhat a business website costs depends on scope, features, content and ongoing support. These are the factors that determine the price.Read more →Website relaunch without losing rankings: how to proceedHow to relaunch a website without losing visibility on Google: audit, content plan, redirects and checks after launch.Read more →Responsive Web Design: What It Is and Why It Is the StandardResponsive web design explained: how websites adapt to smartphone, tablet and desktop, why it matters to users and Google, and how to tell if yours does it well.Read more →Accessible websites: the basics and the BFSGAccessible websites explained: why accessibility matters, what the BFSG regulates, which requirements apply (WCAG) and how to get started.Read more →Cookie banners and privacy: the essentialsCookie banners and consent: when a banner is needed, which services you can avoid, and how to build a privacy-friendly website.Read more →WordPress or custom-built? Choosing the right systemWordPress, other site builders or content management systems, or a custom solution: pros, cons and criteria for choosing for a business website.Read more →Optimising website images: format, size, loading timeOptimising images for websites: the right formats (WebP, AVIF, JPEG), suitable sizes, compression and lazy loading for fast loading times.Read more →Writing website copy from the customer’s perspectiveWebsite copy that sells: the customer’s perspective instead of self-description, clear benefits, direct address and a structure from headline to call to action.Read more →Designing a Contact Form: More Enquiries, Fewer FieldsDesigning a contact form: which fields you need, how to lower barriers, keep spam out and comply with data protection. Practical tips for more enquiries.Read more →Website maintenance and security: what to do regularlyWebsite maintenance and security: updates, backups, passwords, HTTPS and monitoring. The key tasks that keep your website secure and fast.Read more →

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