Information architecture
The order of your content: groups, sequence, naming. It determines whether someone picks the right menu item without having to think.
UX design for company websites: structure, navigation and user guidance, so visitors find what they are looking for and take the next step.
UX design brings together three things: what visitors want to achieve, what your business wants to achieve and how the site connects the two. It covers information structure (which content goes where), navigation, page layout, legibility, feedback on input and the paths through forms. The colour of a button is the smallest part of it.
The work does not begin in the design software, but with questions. Who visits your site, with what need, on which device, in what frame of mind? Someone looking for a tradesperson on their phone in the evening needs something different from a buyer comparing three suppliers at their desk. The answers produce a site plan: which pages there are, what comes first, what follows, and where each page leads next.
Only then does the design begin. There is a practical reason for this: changes to the structure take minutes on a sketch, but days on a finished site. That is why we first show you rough drafts in greyscale. They make it easy to discuss whether the order is right, without fonts or images getting in the way of the discussion.
Visitors rarely read web pages from top to bottom. They skim, looking for a keyword, a phone icon or a price, and leave if they cannot find it within seconds. The design decides whether they find what they are looking for.
Visitors often decide within seconds whether a section is worth their time. What matters, then, is not what sits above the fold, but whether every section gives a reason to keep reading. A clear heading at the start of each block does more than a full first screen.
Example (fictitious): a heating company has eight equally sized tiles on its home page and twelve items in the menu. Someone whose heating fails at night looks for the emergency number and only finds it in the legal notice. A page that puts exactly that action first is not worse design, but better design.
The order of your content: groups, sequence, naming. It determines whether someone picks the right menu item without having to think.
Menu, breadcrumbs, links at the end of the page. Visitors should always know where they are and how to get back.
Spacing, size and contrast draw the eye to what matters. One highlighted paragraph catches the eye; ten highlighted paragraphs cancel the effect.
Few fields, clear labels, helpful error messages. This is where most enquiries are lost.
Thumb reach, tap targets that are large enough, no need to zoom. For many people the phone is the main way in.
Confirmation after sending, visible contact details, next steps that are easy to follow.
Most disputes about design are really unresolved questions about the goal. Before a single sketch is made, you should be able to answer these five questions in writing. If one answer is hard to give, that is the real brief.
First: what should a visitor have done by the end of the visit? Name exactly one main action, such as “request an initial consultation”, “call” or “download a quote”. If you name three goals of equal importance, you have none. Secondary actions may exist, but they carry less weight.
Second: who comes, and with what need? Describe two or three typical visitors in one sentence each, for example: “A property manager urgently needs a firm for a burst pipe” and “A client building a house is calmly comparing three suppliers for the building services”. They need different ways in.
Third: on which device and in what situation? On the move with a phone, or at a computer in the office? Under time pressure or just browsing? That decides whether the phone button or the detailed description of services belongs at the top.
Fourth: what does the visitor have to believe before acting? That you can do what you offer, that you can be reached and that there are no hidden conditions. Each of these beliefs needs evidence on the page, for example a concrete project report, an address with a phone number or a clear description of the process.
Fifth: what stops visitors from acting? Uncertainty about costs, fear of sales pressure, a form that asks for too much. Write down the three biggest obstacles. Good design removes them one after another.
A home page is not a shop window, but a junction. It should say within a few seconds what the site is about and send visitors the right way. The following order is a good starting point; it is adapted to your business rather than copied rigidly.
| Section | Job | Typical mistake |
|---|---|---|
| Header area with heading | Says in one sentence what you do for whom, and offers the main action | A general welcome or a bare slogan with no content |
| Overview of services | Shows the three to six most important offers as entry points to subpages | All twenty services given equal weight in a wall of tiles |
| Proof of trust | Concrete details: location, experience, way of working, certificates you really hold | Invented reviews, meaningless badges, stock photos of teams |
| Process or approach | Removes uncertainty: what happens after my enquiry? | Missing, or made up of phrases like “individual advice” |
| Voices and examples | Real projects or customer statements, with consent and verifiable | Quotes without names or context |
| Frequently asked questions | Answers objections before anyone raises them | Questions nobody asks, with promotional answers |
| Closing call to action | Repeats the main action with a way to get in touch | Only a legal notice and social media icons |
What matters is the order of priority: anyone who reads only the section headings should understand the story of the page. Check this by printing your draft, covering the paragraphs and reading only the headings.
Not every page has the same goal. The following questions help you decide how an individual page is built. Go through them for each page and note the result.
The result is often sobering: many pages have no discernible goal. It is then worth asking whether the page should be removed, merged or given a new purpose.
The form is where most of the work is lost. Visitors have made up their minds, and then they face a screen with twelve mandatory fields, a mandatory captcha and the question of whether their data is safe. Every unnecessary hurdle costs enquiries.
Worked example (assumptions chosen freely)
Suppose a business has 400 visitors a month on its contact page. The form asks for eight mandatory fields, and 10 of the 400 visitors submit it. If it is cut down to name, call-back number and request, and the rate rises to 15 out of 400, that is five more enquiries a month without spending a euro on advertising.
The figures are made up, but the principle holds: any field that is not needed for the first reply can be asked about later in conversation.
More on this in the guide Designing a contact form properly.
| Myth | Fact |
|---|---|
| A page should show as much as possible so that nothing is missed | The more elements of equal weight there are, the less any of them stands out. Prioritising means deliberately putting some things further back |
| Visitors prefer clicking to scrolling | Scrolling is second nature on a phone. Long pages work if each section has one topic and begins in a way that is easy to follow |
| A modern design needs animations | Movement distracts and costs loading time. It only helps where it explains something, such as the transition between states |
| Creative menu labels are memorable | What people recognise is terms they already know: services, prices, contact, about us |
| The logo has to be huge at the top | The logo identifies; it does not sell. A clear, medium size is enough, and the space belongs to the value proposition |
| If everyone in the company likes the design, it is good | Opinion in the company is a pointer, but not a test. What matters is how outsiders use the site |
You need neither tools nor prior knowledge for this. Set aside half an hour and work through the steps in order.
If even two of these tests show weaknesses, a closer look is worthwhile. An audit of what you have is often the first step of a relaunch or a targeted overhaul.
On screens, people rarely read word for word. The eye jumps from heading to heading, catches on numbers, lists and bold text, and only dives deeper where it expects to find the answer. Design can support this or get in the way.
Line length: lines that are too long tire the reader, because the eye has to hunt for the start of the next line. As a rule of thumb, aim for about 60 to 80 characters per line. On large monitors that means the text does not get the full width, but a column of limited width.
Paragraphs: a paragraph carries one idea. Packing five ideas into one paragraph makes it hard to find a particular piece of information. Three to five lines on a phone is a good size.
Subheadings: they are signposts. Good ones contain a statement (“Maintenance does not cost this much”), weak ones are labels (“Further information”).
Lists and tables: bullet lists suit points of equal rank, numbered lists suit processes, and tables suit comparisons with several properties. A table with three columns often replaces three paragraphs of running text when visitors want to compare.
Emphasis: bold only works if it is rare. Mark key terms, not whole sentences. Underlining is reserved for links, so that nobody clicks on text that is not a link by mistake.
Contrast and size: light grey text on white looks elegant and is hard for many people to read. Body text should be legible on a phone without zooming. More on this under accessibility.
Visitors do not know you. They check, without realising it, whether you really exist, whether you can do what you promise and whether they could reach you if there were a dispute. Trust comes from details that can be checked, not from assertions.
| Looks trustworthy | Looks like a facade |
|---|---|
| Full postal address, phone number and email at the bottom of every page | Only a contact form with no further details |
| Descriptions of real projects with the starting point, approach and result | Interchangeable phrases such as “satisfied customers for years” |
| The course of a collaboration in steps, including the client’s role | General promises such as “individual solutions” |
| Price range or price factors stated openly | Not a word about costs, but “non-binding quote” in every sentence |
| Verifiable qualifications, memberships and certificates that actually exist | Badges that mean nothing, or awards that cannot be checked |
| Honest limits: what you do not offer, or who you are not suited to | A claim to be able to do everything for everyone |
Admitting limits seems risky at first, but it is one of the strongest proofs of trust. A business that writes “We do not take on individual repairs below a certain order size” is read as honest and saves itself unsuitable enquiries.
A small landscaping business (entirely invented) has a website with seven pages. The home page opens with “Welcome to Grünwerk”, followed by three photos in a carousel, then a text about the founding of the company. The menu contains Home, About us, Services, Gallery, News, Partners, Contact, Legal notice. The contact form has ten mandatory fields. Anyone who wants to call finds the number only in the legal notice.
Whether the changes work is then checked again with test participants: do they now find the number in under ten seconds? Does everyone understand who the business works for? Only observation shows this. An improvement remains an assumption until someone outside the team has confirmed it.
| Mistake | Why it hurts | Better |
|---|---|---|
| Menu with more than seven main items | Visitors can no longer compare at a glance; important items get lost | Five to seven items, the rest in submenus or the footer |
| Navigation with internal terms (portfolio, solutions, products and services) | Visitors have to translate what lies behind them | Terms from the customer’s language: services, prices, process |
| Hero image with text in the image | The text cannot be scaled, is invisible to screen readers and breaks on a phone | Real text above or beside the image |
| Contact details only in the legal notice | Anyone who wants to call searches and leaves | Phone and email visible in the header or footer of every page |
| Pop-up on the first visit | Interrupts before the visitor knows the benefit, and is especially annoying on a phone | Offers only after value has been provided, or not at all |
| Pages without a next step | Visitors are left in a dead end and leave the site | A suitable link at the end of every page |
| Different design for the same functions | Visitors have to learn how something works all over again each time | Consistent buttons, spacing and processes |
Design cannot be judged on gut feeling alone. You do not need big tools for this, but a few fixed figures that you compare before and after a change.
Enquiries per period: count form enquiries, calls and emails over at least four weeks before and after a change. There are always fluctuations; look for patterns over several weeks, not for single days.
Paths to the contact page: with privacy-friendly analytics you can see how many visitors find their way to the contact page and how many of them submit. If the first figure falls, the guidance is the problem; if the second falls, it is the form.
Questions on the phone: over two weeks, note what callers ask about. Anything that should be on the page but is being asked about belongs nearer the top.
Observation with test participants: after larger changes, repeat the task test from the self-test. It takes half an hour and gives pointers that no statistics show.
Caution with conclusions: the time of year, advertising, the weather or industry events change visitor numbers. So where possible, change one thing at a time, so that it stays clear what had an effect. Anyone who changes ten things at once learns nothing about the individual ones.
We establish which three things visitors should do on your site, and for each target group we check the shortest route to them.
First as a simple sketch without colours, so that order and content are decided before design draws attention away from them.
A few clearly named menu items, called what your customers look for, not what your departments are called.
Buttons with concrete text (“Request a call back” instead of “Submit”) at the points where the visitor is ready.
Two or three people from your target group work through tasks on the draft. Where they hesitate, we change something.
UX work is rarely a package of its own, but the first part of every website project. The effort grows with the number of target groups, the types of page and whether drafts are to be tested with real participants.
The calculation behind it: how we price our work.
UX describes the whole experience: paths, clarity, effort. UI is the visible surface, that is colours, fonts and buttons. A good surface is no help if the path is wrong.
For small sites, a few conversations with people from the target group are often enough. Even three test participants reveal the most obvious obstacles.
Typical signs: visitors come but do not get in touch; customers phone to ask for information that is on the site; many give up early on a phone. Sit someone in front of the site who does not know it, and give them a task, such as requesting an appointment. Watch in silence.
Not necessarily. A simplified menu, a clearer home page and a shorter form often bring noticeably more on their own. Whether that is enough or a relaunch makes more sense, we clarify after an audit of what you have.
Yes, especially for larger sites or shops. A clickable draft shows how the paths feel before any technology is built. For a small brochure site, the sketch is usually enough.
To spot rough obstacles, three to five people from the target group are enough. Each additional one finds less that is new. It is not enough for figures in the statistical sense, but that is not what the test is for.
It should show the most important ones and open the way to the rest. Showing everything overwhelms. The page Structure of a company website describes how to spread services across pages.
That depends on scope and depth. Projects start from €2,500; an audit with concrete recommendations is offered separately and described in the quote. Whether that scope is enough or a rebuild makes more sense, we will tell you honestly after reviewing the site.
No. We can demonstrate obstacles, propose solutions and check whether they work, but the result depends on your offer, the market and demand. Anyone who promises fixed enquiry numbers is promising more than can be guaranteed.
On a phone, visits are often shorter and more purposeful; on a computer, people compare and read more often. That does not mean phone users are less interested, but that the path to the main action has to be especially short there. More on this on the page Mobile websites.
Describe in two sentences what you want to achieve with UX design. We will get back to you with a concrete proposal.